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Optimal
performance GeForce2 Ti GPU |
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nVIDIA
2nd-Generatioin 256-bit GPU architecture |
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Integrated
hardware transform engine |
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Integrated
hardware lighting engine |
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nVIDIA
Shading Rasterizer |
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Real-
time per-pixel effects |
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Cube
environment mapping |
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Up
to 1 billion texel fill rate |
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Up
to 31 million triangle/sec |
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Up
to 6.4GB/sec memory bandwidth |
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| Tremendous
realistic 3D scene |
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Full
acceleration for Microsoft DirectX 8 and
OpenGL 1.2 ICD |
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4
anisotropic filtrered pixels/clock |
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8
texture-mapped, filtered, lit texels per
clock cycle |
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Single
pass multi-texturing |
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32-bit
Z/stencil buffer |
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Anti-aliasing:
full scene, order independent |
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High
Quality Texture Filtering, including
Anisotropic |
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Advanced
per-pixel, perspective-correct texturing |
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DirectX
and S3 texture compression |
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Maximum
3D resolution of 2048 x 1536 @75Hz |
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| High-performance
2D rendering engine |
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Optimized
for 32-, 24-,16-, 15- and 8-bpp modes |
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True-color
hardware cursor |
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Multi-buffering
(double, triple or quad) for smooth
animation and video playback |
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| High-quality
HDTV/DVD playback |
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High-Definition
Video Processor for full-screen,
full-frame video playback of HDTV and DVD
content |
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Independent
hardware color controls for video overlay |
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Hardware
color-space conversion (YUV 4:2:2 and
4:2:0) |
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Motion
compensation |
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5-tap
horizontal by 3-tap vertical filtering |
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8:1
up/down scaling |
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Per-pixel
color keying |
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Multiple
video windows supported for CSC and
filtering |
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DVD
sub-picture alpha-blended compositing |
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| Vivid
TV Output / Video inout |
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High
quality video output to big screen for
game playing and presentation. (only for
TV-Out model )
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Supports
Composite and S-Video output (only for
TV-Out model ) |
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Supports Video
input (only
for TV-Out model ) |
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| Supports
Drivers |
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nVIDIA
Unified Driver Architecture increase more
performance |
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Windows
9x/ME/XP, NT4.0, Win2K, Display drivers |
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Support
DirectDraw, Direct3D DirectVideo, ActiveX |
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OpenGL
ICD for Win9x/ME, NT, Win2K and Linux |
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DirectX
8.0 compatibility |